Controls (Requires keyboard and mouse):

W A S D / Arrows - Move character
SPACE - Zoom Aim
M - Toggle mute audio
C - Display commands

Mouse - Aim
Mouse Left Click - Fire gun
Mouse Right Click - Melee

My first game ever, done solely for training purposes. Done on my second week into Construct 3. I created the sprites, but used the original tileset.

Hotline Miami is one of my fav games from past decade, so it was a natural choice for my first top down game.

What's your quickest run?

Music from https://filmmusic.io
"Chill Wave" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
"Cut and Run" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)

Free font "Wide Awake" by Pizza Dude http://pizzadude.dk/site/

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorKayonji
GenreAction, Shooter
Made withConstruct
Tagshotline, miami, Roguelike, Top-Down, Top down shooter

Comments

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(1 edit)

Run 1: 97 seconds

Run 2: 52 seconds

(+1)

isso me lembra Hotline Macapá

pensei na mesma coisa

I liked the game, it has some errors, but I can reveal it, because I know what it's like to make a game in Construct 3, I wanted to ask for help, I want to open the door like this, how do I do it?

I love your game, friend, and I have seen that the mechanics of the Miami hotline are very well implemented, although I have seen some things about noob and other things, it is perfect (and the art could be improved but very well) Postscript: I also develop in construct (2) (but it is very similar) and I'm also doing a hotline miami fangame

Thank you for your feedback, Axel! I'm glad that you enjoyed it!
Good luck on your game :D